Behaviour and habits of the NPCs

NPCs in general in Crisential each has their own goals that is set to them when they are “born”. They are capable of forming relationships with each other and will make snarky remarks to each other if they don’t have … Continue reading

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Feature: Building System, part II

Building is a crucial part in the mechanics, the NPCs that unlock many of the features in the game and needs to be provided accommodations to help you achieve your goals. When a building is complete NPCs can be placed … Continue reading

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Combat System

The wastes brings with it natural dangers and foes, but the bigger danger presents itself when your reputation grows and rival factions hire mercenaries to take you out. Combat takes place in real time and is a blend of strategy … Continue reading

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